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Bakugan Rules How To Play Byakugan Games
This is a 2 player game. Each player has a team of 3 Bakugan and each is trying to be the first
to capture 3 Gate cards.
Bakugan Setup
Each player needs 3 Bakugan, 3 Gate cards: one of each color, (The Gate cards are heavier than the
others and make the Bakugan open.) and 3 Ability cards: one of each color.
Players should sit about 2-1/2 feet from each other. The play area should be a smooth,
flat surface. The space between the two players is called the Field.
When ready, each player says, "Field - Open!"
Players should hold their unused cards in their hands (or leave them face down), so that their
opponent cannot see the faceside. Their unused Bakugan should be closed (marble-like). Each player has a used
pile on their left; this is where played Ability cards, Gate cards won, and used Bakugan go.
Bakugan Playing Rules
Each player places one of their Gate cards face down (i.e., Bakugan logo is face up) in front
of their opponent, so that they barely touch each other at their top, while saying, "Gate Card - Set!"
Note: Setting Gate cards occurs at the start of any turn where there are no Gate cards in the field.
The youngest player goes first. Players then take turns. The player whose turn it is chooses a
Bakugan and says, "Bakugan - Brawl!"
The player then rolls one of his unused Bakugan at the Gate cards in the field.
Bakugan Opening
If the Bakugan opens on a Gate card and there’s no other Bakugan on that Gate, it is now the other
player’s turn. If the Bakugan opens on a Gate card and the other player has a Bakugan on that Gate card,
Battle ensues — see "Bakugan Battle!"
If the Bakugan opens on a Gate card and this player already has a Bakugan on this card, one of two things
happen:
- If there’s no other Gate card in play or this player already has a Bakugan on the other Gate card,
this player wins that Gate card uncontested, placing it and his two Bakugan in his used pile.
It then becomes the other player’s turn.
- Otherwise this Bakugan is moved to the other Gate card. If that Gate card doesn’t have an opponent’s Bakugan,
it is the other player’s turn. But if it does, Battle ensues — see "Bakugan Battle!"
Bakugan Battle
Battle is one Bakugan vs. one Bakugan and happens whenever Bakugan from two different players end up on
the same Gate card.
Detach the two Bakugan from the Gate card and read each Bakugan’s G-Power.
Gate Reveal - Flip the Gate card over and do what it says.
Ability Cards - Play Ability cards (if desired) – first, by the player whose turn it is. Each Ability card says
when it can be played. Tell your opponent that you are playing the card, do what the card says and then put the
card in your Used pile.
Gate Card G-Power Boost - After both players are finished playing Ability cards, each Bakugan gets to add
the Gate Card G-Power boost. Simply match the color of a Bakugan to the color symbol on the Gate card and add
that number to the Bakugan’s G-Power.
The battle is won by the Bakugan that now has the higher G-Power. The player who wins the battle
puts the Gate card in their used pile.
In the event of a tie: Each player rolls an unused Bakugan. First Bakugan to stand on a
Gate card wins.
The First Player to Get 3 Gate Cards in Their Used Pile WINS!
Bakugan FAQS
Q: What happens when it is my turn and I don’t have any Bakugan in my unused pile?
A: Return all of your Bakugan from your used pile to your unused pile and roll one of them.
Q: What Attribute is a clear Bakugan?
A: Its Attribute is the same as their opponent’s in this battle. If the opponent is also clear,
both players choose which color their Bakugan is at the start of the battle before the card is flipped over.
Q: I have a card, which disagrees with these rules, what happens?
A: Cards always take precedence over the rules.
Q: How far do I have to be when I roll?
A: At least two card lengths away from the Gate cards.
Q: What happens if I roll a Bakugan and it only partially opens?
A: It counts as open.
Bakugan Speed Play And Battle
Dan and Runo each choose one of their Gate cards and put them face down in the arena closest to the
other player with the cards touching at the tips. They say together, "Gate card - Set."
Dan is younger and so goes first. He says, "Bakugan - Brawl."
Dan rolls his Pyrus (red) Fear Ripper and it opens on Runo’s Gate. Dan’s turn is over. Now it’s
Runo’s turn.
Runo says, "Bakugan - Brawl", and then play’s the Ability card,
"Masquerade’s Throw". This Ability card instructs Dan to discard one of his Ability cards. (He does this.)
Runo then rolls her Ventus (green) Fear Ripper. It opens on Dan’s Gate card. Runo’s turn is over.
Dan says, "Bakugan - Brawl." Dan rolls his Haos (grey) Serpenoid and it opens on Runo’s Gate card.
He already has a Bakugan there, so it gets moved to the other Gate card. Runo has a Bakugan
there, so they battle!
Dan’s Haos (grey) Serpenoid has 550 G-Power. Runo’s Ventus (green) Fear Ripper has
500 G-Power.
The Gate card is flipped over — it’s called "High Energy". Note now that Dan’s Bakugan will receive
a 110 point Gate Card G-Power boost while Runo’s gets 120.
Both players look at their Ability cards and neither player choose to play one, so
the battle ends. Compute the final G-Powers by adding the Gate Card G-Power boost to the G Power on their
Bakugan: Dan’s G-Power is 660 (550 + 110) and Runo’s Fear Ripper’s G-Power is 620
(500 + 120).
Since Dan’s Bakugan has a higher final G-Power, Dan wins! Dan takes the Gate card and puts it into
his used pile. Then Runo and Dan each put their Bakugan in their used piles and Dan’s turn is over.
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